Class EventsListener

java.lang.Object
io.github.lucfr1746.llibrary.chatinput.manager.EventsListener
All Implemented Interfaces:
org.bukkit.event.Listener

public class EventsListener extends Object implements org.bukkit.event.Listener
An event listener class that is responsible for getting the input values, restricting the player and complete input requests when needed.
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    onChat(org.bukkit.event.player.AsyncPlayerChatEvent event)
     
    void
    onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
     
    void
    onDeath(org.bukkit.event.entity.PlayerDeathEvent event)
     
    void
    onInteracted(org.bukkit.event.entity.EntityDamageEvent event)
     
    void
    onInteraction(org.bukkit.event.player.PlayerInteractEvent event)
     
    void
    onJoin(org.bukkit.event.player.PlayerJoinEvent event)
     
    void
    onMove(org.bukkit.event.player.PlayerMoveEvent event)
     
    void
    onQuit(org.bukkit.event.player.PlayerQuitEvent event)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • EventsListener

      public EventsListener()
  • Method Details

    • onChat

      public void onChat(org.bukkit.event.player.AsyncPlayerChatEvent event)
    • onCommand

      public void onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
    • onMove

      public void onMove(org.bukkit.event.player.PlayerMoveEvent event)
    • onInteraction

      public void onInteraction(org.bukkit.event.player.PlayerInteractEvent event)
    • onInteracted

      public void onInteracted(org.bukkit.event.entity.EntityDamageEvent event)
    • onJoin

      public void onJoin(org.bukkit.event.player.PlayerJoinEvent event)
    • onQuit

      public void onQuit(org.bukkit.event.player.PlayerQuitEvent event)
    • onDeath

      public void onDeath(org.bukkit.event.entity.PlayerDeathEvent event)